Episodes

Sunday Sep 12, 2010
Episode 37: No Earth
Sunday Sep 12, 2010
Sunday Sep 12, 2010
What happens when there is no Earth for a prime or an alt. What happens when the Earth is destroyed. Our 5 hosts explore the possibilities on this week's Fringeworthy Podcast.
02:35 – No Earth. What happens to a portal where the earth has been destroyed?
07:30 – Will the portal jump to another nearby planet?
09:15 – Random generated no Earth portal.
09:40 – Black hole destruction.
14:40 – Hatched Earth.
15:00 – Moon portal.
20:00 – The Earth is gone. What about the system? Where does the portal go?
24:00 – Could a node be cut out of the system?
33:00 – Fixing problem portals.
34:00 – When Earth’s collide. Crashing one Earth into another.
36:00 – Is Earth where humans live or the third rock from Sol?
42:46 – Is the portal rooted to the physical ground?
44:30 – Alternate astrophysical. Trav schools us!
49:20 – What do the Fringeworthy do on a “Lost Earth” adventure?
We return to our normal 1 hour episodes. Watch for more news of our expanded coverage of Tri Tac Games.
Sunday Sep 05, 2010
Episode 36.5 Exploring Ancient Japan pt 2
Sunday Sep 05, 2010
Sunday Sep 05, 2010
We continue to explore the possibility of adventuring in Japan in the 5th to 11th centuries. We list a number of helpful reference books for this time.

Monday Aug 30, 2010
Episode 36: Adventuring in Ancient Japan
Monday Aug 30, 2010
Monday Aug 30, 2010
Adventuring in the past: Japan from 5th to 11th century. Blix takes us on an journey to the beginnings of Japanese history and culture - before the samurai. Here you will find powerful emperors, strong men of the mountains, ninja, and maybe a cappa or two. 02:20 - What no Samurai!? 02:40 - Shifting from tribes to cities. 04:19 - How to get along and fit in with the people of this time. 10:20 - Honor, Buddhism, and Bushido. 11:20 - The seat of power. 12:45 - The Golden Age of Japan. 14:25 - Ninjas and politics.

Sunday Aug 22, 2010
Episode 35.5: Game Demos and Listener Mail
Sunday Aug 22, 2010
Sunday Aug 22, 2010
We provide more information on our Dragon Con demos plus we continue to answer reader mail on how to handle where your team members are met with prejudice and what happens when a team goes missing. 01:20 – Fringeworthy novel release at GenCon. 02:20 – DragonCon Fringe Worthy Savage Worlds event by Blix. 03:50 – ConClave FW d20 adventure by Trav! 04:50 – TriTacGamer Forums. 05:17 – Ideas for improving the role of women in your adventures in difficult areas for women. 13:00 – Minority groups in areas of bigotry. 15:15 – Time travel and ways to avoid paradox. 26:00 – Does IDET send teams to investigate a lost team? 32:00 – Killing off a team is a great idea… Bruce goes homicidal and we let him ;) 36:00 – Bruce hosts the Intro to PodCasting panel at GenCon. It must have gotten cut but Bruce is also running events at DragonCon. He will be running d20 Fringe Worthy events. We apologize for our audio quality on this one; the quality came out a little rough.

Monday Aug 16, 2010
Episode 35: Upcoming Demos & Reader Mail
Monday Aug 16, 2010
Monday Aug 16, 2010
This week Bruce talks about his Fringeworthy demos at Gencon Game Fair in Indianapolis. He and Blix discuss their upcoming demos at Dragon Con in Atlanta. Also mentioned are new demos by John Reiher and Trav. Then on to reader mail. What are essential skills for a character and how to make sure they have them? We will have more questions and answers next week.

Sunday Aug 08, 2010
Episode 34: FW Demo postmortem
Sunday Aug 08, 2010
Sunday Aug 08, 2010
John Reiher ran a demo and got a lot of feedback this time. We discuss his design and execution for his demo and make suggestions for more successful demos.

Saturday Jul 31, 2010
Episode 33.5 Adventuring in the Past: Americas part 2
Saturday Jul 31, 2010
Saturday Jul 31, 2010
This week we continue our discussion of adventuring in the Native American cultures of North, South, and Central America in the 5th to 11th Centuries.
We talk about how they conducted war and how the introduction of modern weapons might not have the expected effect.
01:50 - Mesoamerican ball games.
05:00 – You are a God King! Trading the “shiny” with the Mayans and the repercussions.
12:45 – Other uses for gun powder.
13:35 – What adventures can you run?
14:40 – Holiest of Holy’s in Mesoamerica.
15:50 – What would fringe pirates do here?
17:00 – Where are the temples and what do they look like?
18:11 – Raiding Maya cities. Jay = Stupid Pirate, Bruce = Violent Pirate, John = Commercial Pirate
22:45 – Where to put portals and how the Maya would treat them.
26:00 – We are Terhmellern.
29:30 – John’s wrap up.

Thursday Jul 29, 2010
Fringeworthy: The Ed Powers Story
Thursday Jul 29, 2010
Thursday Jul 29, 2010
A promo for the soon to be released Fringeworthy novel and an offer for a free proof edition at Gencon 2010.

Sunday Jul 25, 2010
Episode 33 Adventuring in the Past: Americas
Sunday Jul 25, 2010
Sunday Jul 25, 2010
Adventuring in the 5th to 11th centuries: Americas This week John Reiher takes us on a tour of ancient americas. Mayans and Mixtecs and Mound Builders, Oh my! 1:49: Exploring the New World 5th to 11th Centuries 2:03: The Mound Builders. 2:27: The Anasazi. 3:00: The Mound Builders: What we know about them. 4:00: The Mayans: the Classic period. They lived in city states, ruled by a God king. 5:02: Combat with the Meso American peoples: Combat is for the taking of prisoners. 5:45: Your place in Mayan society. 6:00: Where to find more information about the Mayan. Wikipedia, Books, lots of them! 6:35: Mayans are not peace loving mathematician astronomers. 6:56: They developed their own writing system. 7:18: Nova: Cracking the Mayan code. 8:39: Dropping a Mellor into a Mayan society. It's a smorgasbord! 10:11: Mayan God Kings were the head of a personality cult. This may have helped lead to the collapse of their cities. 10:43: The Mayans are still living in the Yucatan today. 11:36: Missionaries converted the heathens. Christianity co-ops the local traditions. 13:23: The Mayan state was a caste system. 14:00: How to work the caste system. 14:10: Dealing with the legend of Kukulcan, Queztacoatl. Mayan religion in general. 15:19: The Mayan culture is the culture of personal sacrifice. 15:47: The Mayans were into all kinds of drugs. 16:47: Trepanning for fun and profit. 18:09: Skull shaping by the Mayan. 18:28: Corn came from Southern North America or Central America. 19:12: Trade in Mayan Society. 19:48: No beasts of burden to provide labor. Guns, Germs, and Steel – [Fringeworthy GM’s read this book!] 20:26: Mayans had a very efficient agriculture that was did in by drought. 20:52: Mixtecs and Chichimecs invaded the Yucatan. 21:45: What kind of adventure to run in the Amazon. 22:04: Massive cultures in the Amazon that were wiped out by plague. 23:23: Most fertile soil in the world: Terra preta. 23:52: They would be friendly to foreigners. 24:22: Watch your step in the Mayans cities. 25:37: No Incas, but the Tiahuanaco built massive structures in the Andes. Tiwanaku – Pre-Incan Peruvians. 25:58: Chariots of the Clods. 27:02: Ancient Astronauts exist on some worlds. 27:18: The Nasca lines are being drawn. What were they for? Paths. 28:40: Having your PCs run into a Mayan raid on another Mayan city. 29:32: The different terrains that the Mayan lived in and their roads. 31:00: Fighting folks with obsidian swords. 32:01: Gas them with CS if you have the choice. 32:44: Flying over the Mayans. 33:36: Cortez didn't play by the rules.

Sunday Jul 18, 2010
Episode 32.5 How big is BIG? Pt 2
Sunday Jul 18, 2010
Sunday Jul 18, 2010
Bruce and Blix continue their discussion of how taking the time to understand how objects of huge or micro scale can greatly affect an adventure. They continue on and add the meta discussion of how big or small to make your campaign as well. http://www.youtube.com/watch?v=SSY42-QTfDM&NR=1