Episode 30.5 Plots that Worked Part 2

June 27th, 2010

We continue our discussion of what adventure and play technique bring the awesome.  This week we concentrate on teams pooling their skills and backgrounds to provide better solutions than trying to create uber characters.

01:20 – The role of the essential skills. Giving free skills, allowing automatic successes, including NPCs. Ways to handle failed essential checks.

09:25 – Playing more than one character at a time.

10:30 – Skill checks. Puzzles, the GM’s bane.

16:40 – Knowing your PC’s and players.

18:20 – Letting each character shine.

21:20 – Make characters a real person!

26:20 – The 3x3 method.

 

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