Archive for the 'Uncategorized' Category

This week the team talks about how Bureau agents handle getting across borders to hunt down the nasties of the night.

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We finish our discussion of the new Fringeworthy race, the Pangolisk

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Bruce ran a game at Dragon*Con 2013 and Blix not only played in it, he recorded it!

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This week we explore why making science fiction adventures is so much more challenging than fantasy or post apocalyptic.  We break down these type of adventures and show how to succeed with them.


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Episode 192: New Gear

This week we finish our return to packing for success as we review the new technologies that have emerged as real products or in development which could make a real tactical difference in your Fringeworthy, Bureau 13, or Hard Wired Hinterland game.

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Episode 190: GenCon 2013

Most of the crew when to GenCon and we took a little time out of our schedule to record an episode for you. We talk about all of the cool stuff we saw there and things we did and how you can make use of them in your games. This was a fun and light episode and yet full of good stuff!


We were joined by Stephen Wollett as a guest host.
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This is a commercial for the fine folks of Iron GM. They are good buddies with us and we'll be hanging out with them at GenCon. It is going to be an amazing event. One not to be missed. If you go to GenCon and you don't play in this event you are going to miss the very definition of epic. This is one they will be talking about for years to come.


What is Razor Coast? Go to the ConMen PodCast and Listen to Episode 17 to find out!
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We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight, part 2.

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We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight.

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Sorry, but I've been slammed at work so I only have half an episode for you this week.  We continue to discuss how to set up a colony and its issues, before heading off the reservation again.

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