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This is the second half of episode 104, but just in case you want to keep it separate, here's all the gencon 2012 sessions (except the b13 one John didn't get done) we will be running.  We will be posting a lot more info on these sessions, plus product art for the new releases as we get closer to Gencon.  Keep watching here and on our facebook pages.  Search for our groups: Fringeworthy RPG Fans, Bureau 13; Agents Everywhere, and Fans of the Tri Tac Podcast.

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This week we finish our discussion about how to play Super Rich characters in your games, how they can transform a game, support the party, and generally bring the awesome.

Then we have a special segment where we detail most of the gencon 2012 sessions in Indianapolis.  Plus for no additional charge, we have an interview with Richard Tucholka detailing his new releases scheduled for Gencon, including the very first Canadian space rpg!

How can our prices be this low?  Then get this:  Richard Tucholka will personally be running 2 game sessions at Gencon.  Be one of the lucky ones to get into his game sessions.  They will knock your socks off!

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This week we have Eric from the Travcast telling us how to run awesome super rich characters.  Next week we will conclude with answering a comment from our facebook page about this and how to implement super rich characters in your campaigns and game systems.

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This week we continue our exploration on how to run Bureau 13 in different eras in its history.  We go from the 1920's to the future.

One correction is there was 2 published artifically enhanced human pieces.  The Augumented Man, Hells Night by Richard Tucholka is the best reference.  The Battle Body Implants, Stalking the Steel City by Bruce Sheffer was not a complete adventure but was a character addition to Bureau 13 lore.

We will be doing more elaborate podcasts on these eras in the future.  Please feel free to contact us on what questions you have or areas you wish us to elaborate in those podcasts.

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This week we travel back to the beginnings of Bureau 13 and discuss how running a campaign would be different depending on when it was run from post civil war to the future.

this is part 1.  We will be completing this discussion next week.

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Welcome to our 100th episode and our 3rd Christmas special.

This week we pose the question:  Can everyone on the planet get their dearest wish fulfilled all at once (or at least on the same day)?

Then we continue into banter about what we think was our best episode so far and what we bring to the podcast community that the others don't.

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Welcome back to our last double digit episode.  We continue to discuss the basic, essential equipment needed for every bureau 13 investigation. 

Be sure to listen next week for our Christmas Episode which is also our 100th episode.

Thanks for all the support.

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This week we begin our coverage of basic Bureau 13 equipment loadouts.  What should be used and available in a modern supernatural espionage investigation? 

Blix is out but pops in for a second.

We have an audio issue this episode.  Sorry but this is the best we can do.  Future episodes will be much better.

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This week we conclude our series on setting an adventure during a disaster.  We gush about floods and water damage.  Then we raise our eyes to the heavens as Death from Above descends on us.  Space catastrophes.

We may continue this series with a final episode on disasters caused by man seeking things he was not meant to know.  Let us know if you are interested.

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As promised, we take a break from our series on adventuring during a disaster and delve into Hacking and Hackers.  We define what hacking is, who is doing it, and why.

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