Archive for the 'GM Tips' Category

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This week we conclude our series on Xenoarchaeology in FTL:2448. We start with the Great Machines and the Not So Great Machines, various cultures and worlds, and end with Big Dumb Objects.

You can download the Xenoarchaeology PDF here. Links to other sites will be forthcoming.

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We continue our examination of Xenoarchaeology in the game FTL:2448. We talk about what you need to gather before you go on your mission, the types of ships that you'll encounter, and what to expect when you do your dig. Break out the camel hair brushes and trowels, as we dust off our finds for this episode!

Download the Xenoarchaeology Outline PDF here.

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In this episode, we start our three part series on Xenoarchaeology in FTL:2448 universe. We cover the types of people who go out into the galaxy and go looking for alien relics and hopefully not get killed by them. 

Download the Xenoarchaeology Outline PDF here.

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This week we finish our discussion of how maps interact with the gm and players to produce a superior game.

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We moving on to Party Discord

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This week we discuss what to do when the party splits up during an adventure.  How to keep it from happening, How to mitigate the results.  When does it make sense to split the party.

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