Episode 528: Classes vs Archetypes part 2

August 9th, 2020

This week we have 3 different topics (this week we talk about #2 second half and #3):

Classes vs Archetypes

What are feats all about

You know your game is in trouble when ...

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Episode 527: Classes vs Archetypes part 1

August 2nd, 2020

This week we have 3 different topics (although we only get to the first 2 and not completely):

Classes vs Archetypes

What are feats all about

You know your game is in trouble when ...

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Episode 522: Adding Robots to RPGs part 3

June 28th, 2020

This week we finish our discussion of adding robots to your favorite game 

This has been a 3 week discussion.  I thought about breaking it up into 2 and then finishing after the next topic.  If you would like that better, please give us feedback at TriTACSYTEMS@podbean.com or Fans of The Gaming on the Frontier podcast facebook page.

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Episode 521: Adding Robots to RPGs part 2

June 21st, 2020

This week we continue to discuss how to effectively add robots to your rpgs regardless of the genre

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Episode 520: Adding Robots to RPGs part 1

June 14th, 2020

This week we begin query our robot masters 

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Episode 509: Gaming in a Biological Apocalyse and Rogue 417

March 29th, 2020

This week we finish our review of Tri Tac Games product Rogue 417, a campaign setting in a biological post apocalyptic world that is chillingly on point for the Covid 19 disaster even though it was first published in the 1980's

 

If you are listening to these episodes out of order, right before the credits there is a Travcast bonus of how to game in a biological holocaust and still survive.

 

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Episode 508: Gaming in a biological post apocalyptic world and Rogue 417

March 22nd, 2020

This week we review an early product by Tri Tac Games that is especially relevant as we try to survive Covid-19.

Wait til the end to hear a bonus Travcast Rant on how gamers need to protect themselves and still game.

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Episode 507: Human 2.0 part 2

March 15th, 2020

This week we finish our exploration of making yourself a better person with the finest of hardware, software, and biology.

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Episode 506: Human 2.0 part 1

March 8th, 2020

This week we explore how you can enhance your game with improved versions of humans and the issues they bring.

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Episode 503: Cults and Secret Societies 2 part 2

February 16th, 2020

this week we finish our 2nd set of Cults and Secret societies that you can add to any modern campaign

 

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