Archive for the 'Bureau 13' Category

This week we continue part 2 of our second development session of the new magic system.

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This week we continue to develop our magic system that has all the aspects we like.

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This week we conclude our preliminary campaign discussion of B13 Prime Santa moving out into the multi-verse.  When he visits British Empire Prime he is abducted by the Mad Monk himself. Can the Fringeworthy rescue him? What sort of problems will get in the way? And what about a certain consultuing detective? Adventure awaits!

Have a very Merry Christmas!

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This week we begin a B13 adventure campaign where Santa of B13 Prime decides to spread his cheer to other alternate earths in the Multi-Verse.  And who are you gonna call? Fringeworthy! Your team becomes Santa's Little Helpers!

What could go wrong?

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St. Nicholas ©2016 Ben Hatke

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This week we conclude our investigation of how ancient and thought dead gods operate in the modern world of Bureau 13.

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This week we investigate how gods thought to be false or long dead operate in the Bureau 13 game.

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This week we finish our discussion of bureau 13 agents stalking the night fantastic under the ocean or up the creek.

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This week we continue to talk about our X-team, Team Nemo, and other topic of underwater exploration and supernatural policing.

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We continue our bureau 13 underwater adventures by examining the tech necessary to have these kind of adventures long term.

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This week we continue our discussion of adventuring underwater.  After this we will take a short break and then come back with more to finish this topic.

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