Episodes

Sunday Nov 06, 2011
Episode 93: Adventuring during a Disaster part 1
Sunday Nov 06, 2011
Sunday Nov 06, 2011
This week we begin our 3 part discussion on creating and running adventures whose settings and plot include a disaster.

Monday Oct 31, 2011
Episode 92: Gaming in the 70's - Part 3
Monday Oct 31, 2011
Monday Oct 31, 2011
This is it! We wrap up the Season 3 premiere with the third installment of gaming in the 70's. Hope you have enjoyed the ride. Stay cool fool and don't let no jive turkeys give you no slack sucka!

Monday Oct 24, 2011
Episode 91: Gaming in the 70's - Part 2
Monday Oct 24, 2011
Monday Oct 24, 2011
Yo! This week we stay funky talkin' adventuring in the 70's. This is another funktastic episode filled with even more groovy goodness. Join our hosts as we continue to talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily sucka! Next week, part 3, stay cool.

Monday Oct 17, 2011
Episode 90: Gaming in the 70's - Part 1
Monday Oct 17, 2011
Monday Oct 17, 2011
Awwww yeah! This week we are getting funky talkin' adventuring in the 70's. Shazam! This is a Dy-no-mite episode filled with groovy goodness. Join our hosts as we talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily. Dig! Next week, part 2, stay cool.

Monday Oct 10, 2011
Episode 89: Being a Trader part 2
Monday Oct 10, 2011
Monday Oct 10, 2011
We continue our discussion of how and why to play the role of a trader in your favorite RPG. We even discuss amazing low calorie hot sausage and why that's a good thing. Next week we begin our discussion of gaming in the 70's with a special guest. Please leave reviews for us on iTunes and leave comments for us on our Facebook page. Links for this episode: Pocket Stops: Wayang Kulit Fans of the Tri Tac Podcast on Facebook!

Monday Oct 03, 2011
Episode 88: Being a Trader pt 1
Monday Oct 03, 2011
Monday Oct 03, 2011
This week we begin our discussion on being a trader in your campaign. What benefits there are to the role of a trader. What are some of the better kinds for various purposes. What are the dangers and pitfalls to avoid. This week episode is 1/2 hour to complement episode 87 which was also just a 1/2 hour. Next week we finish with a full hour long episode. Links for this episode: Pocket Stop: Simon Of Vandenburg's Essential Goods

Monday Oct 03, 2011
Episode 87: High and Low Tech Characters on the Same Team
Monday Oct 03, 2011
Monday Oct 03, 2011
We continue our discussion of integrating a team with members from high and low tech cultures. Then we go off the reservation and discuss the problems of culture shock on completing that integration. We end up with a discussion of the lack of systems that handle this issue in a meaningful way. This is only a 1/2 hour episode, but not to worry. We will be releasing another episode this week so you get a full hour of Tri Tac Games Podcast goodness.

Monday Sep 26, 2011
Episode 86: High and Low Tech Characters on the same team pt 1
Monday Sep 26, 2011
Monday Sep 26, 2011
We return to our hour long format. This week we discuss how to integrate a group of technologically disparate members. How well does that Roman centurion surf the web? How well does that Krelvin handle plugging together the 8-track stereo? How much is the user friendliness of our tech just a cultural norm? We discuss how a gm can use various rpg systems to represent this "culture shock"

Monday Sep 19, 2011
Episode 85: Mature Hardwired Hinterland Gaming Part 2
Monday Sep 19, 2011
Monday Sep 19, 2011
this week we start off with a special post Dragoncon gaming segment where we discuss how our gaming sessions went at Dragoncon. Bruce was able to run a Fringworthy adventure called Mellor Assault on Hatsumi Base, that Peter was also able to play. Also Bruce ran a variant of the Pittsburgh Ripper senario for Bureau 13. Then we finish our discussion of Mature gaming in the Hardwired Hinterland. Please let us know how we are doing with the HardWired Hinterland so we can plan any further segments based on interest.

Tuesday Sep 06, 2011
Episode 84: Mature campaigning in the Hard Wired Hinterland
Tuesday Sep 06, 2011
Tuesday Sep 06, 2011
This week we return to the Hard Wired Hinterland for a discussion on how to create a campaign that is set in a mature world, but also with fully developed and experienced characters. How are characters different? What kind of adventures are more appropriate? This episode concludes next Sunday and finishes our summer schedule. We will be returning to our full hour schedule until the start of next summer.

