This week we begin our exploration if what it would be like to be a Fringeworthy explorer in the Final Fantasy universe.

 

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This week we complete part 3 of our 4th design session for the Perfect Magic System.

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This week we  continue our design of the perfect magic system.

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This week we continue with our designing of the best magic system. 

 

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There have been a number of memorial shows about the passing of Richard Tucholka of Tri Tac Games.  We, who worked closest with him for a lifetime decided to talk about how creative, revolutionary, and visionary Richard was in his life and career as our memorial to him.

 RichardTucholka.jpg

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When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Fringeworthy campaign.

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When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.

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When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.

 

 

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We continue to create the perfect magic system. We ask the question "How do you acquire magic spells and cast them?". Listen in as we find out!

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We continue our quest to create the perfect magic system. The question before us is, "Where do spells come from?", and we do our best answer that.

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