Episode 509: Gaming in a Biological Apocalyse and Rogue 417

March 29th, 2020

This week we finish our review of Tri Tac Games product Rogue 417, a campaign setting in a biological post apocalyptic world that is chillingly on point for the Covid 19 disaster even though it was first published in the 1980's

 

If you are listening to these episodes out of order, right before the credits there is a Travcast bonus of how to game in a biological holocaust and still survive.

 

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Episode 508: Gaming in a biological post apocalyptic world and Rogue 417

March 22nd, 2020

This week we review an early product by Tri Tac Games that is especially relevant as we try to survive Covid-19.

Wait til the end to hear a bonus Travcast Rant on how gamers need to protect themselves and still game.

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Episode 499: Building Bases part 2

January 19th, 2020

This week we finish our discussion of building the perfect base for your game.

 

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Episode 498: Building Bases part 1

January 12th, 2020

This week we talk about how to build a base for your pc's for your favorite game.

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Episode 461: Fallout pen and paper actual play session 1 part 1

April 21st, 2019

This week we begin our actual play session of Fallout the pen and paper version of the computer game.  Join Trav, Dana, and Ken as they trek across the wasteland, trying to survive.

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Episode 191: New gear for Fringworthy and Bureau 13 part 1

September 22nd, 2013

This week we return to packing for success and tell about all the new gear we think will make a big difference in your adventure that has been released in the past 2 years.

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Episode 115: Fringeworthy - Late Campaign Forbidden Portals

April 16th, 2012

This week we continue our exploration of the late campaign and how it is different from the middle and early campaign.

We are joined by Fringeworthy creator, Richard Tucholka for more previously unknown Fringe Lore.

Specifically we discuss those portals to Alternate Earths and Other Places that are not explored until the late campaign.  What makes them different?  Why wait until the late campaign?  How does advanced crystal use allow us more options and strategies.

If you've wondered why play a mature Fringeworthy campaign, this episode will give you all the reasons you need.

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Episode 99: Bureau 13 Basic Equipment part 2

December 19th, 2011

Welcome back to our last double digit episode.  We continue to discuss the basic, essential equipment needed for every bureau 13 investigation. 

Be sure to listen next week for our Christmas Episode which is also our 100th episode.

Thanks for all the support.

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Episode 98: Basic Bureau 13 Equipment

December 12th, 2011

This week we begin our coverage of basic Bureau 13 equipment loadouts.  What should be used and available in a modern supernatural espionage investigation? 

Blix is out but pops in for a second.

We have an audio issue this episode.  Sorry but this is the best we can do.  Future episodes will be much better.

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Episode 88: Being a Trader pt 1

October 3rd, 2011

This week we begin our discussion on being a trader in your campaign.  What benefits there are to the role of a trader.  What are some of the better kinds for various purposes.  What are the dangers and pitfalls to avoid.

This week episode is 1/2 hour to complement episode 87 which was also just a 1/2 hour.  Next week we finish with a full hour long episode.

Links for this episode:

Pocket Stop: Simon Of Vandenburg's Essential Goods

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