Episode 510: What to do when you get off the plot train part 1

April 5th, 2020

This week we discuss your pc's favorite things to do when not directly following the main quest line.

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Episode 499: Building Bases part 2

January 19th, 2020

This week we finish our discussion of building the perfect base for your game.

 

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Episode 497: Nuking from Orbit part 2

January 5th, 2020

This week we finish our discussion of creating omega level threats to use against our global enemies.

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Episode 494: Nuke from orbit? part 1

December 15th, 2019

This week we consider how to deal maximum damage and what are our options.

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Episode 469 Epic Level Gaming part 2

June 16th, 2019

This week we finish our discussion of what is Epic Level Gaming and how it differs from regular gaming and why that is AWESOME.

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Episode 468: Epic Level Gaming Part 1

June 9th, 2019

This week we begin our discussion of what makes Epic Level play.  How does it differ from regular play and why that is awesome.

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Episode 457: Superscience 3 part 3

March 24th, 2019

this week we finish our discussion of Superscience (yes really I think we are done).

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Episode 456: Superscience 3 part 2

March 17th, 2019

This week we continue to talk about how you can implement superscience is your game and what effects it will have.

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Episode 454: Switching between Mechanics part 2

March 3rd, 2019

This week we finish our discussion of how to convert your existing campaign or game to a whole new system.  

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Episode 453: Switching between Mechanics Part 1

February 24th, 2019

This week we begin discussing how to change your game from one game mechanic to another.  Sometimes it is as simple as adding a foreign mechanic or chart to your existing game.  Other times everything has to change (say D&D to Fate).  It isn't as simple as "just recreate your character using the new system's rules as there may be equipment, setting, and lore that relied on the previous system to resolve.

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