Episodes
Sunday May 15, 2022
Episode 618 First Time Campaign Creation part 2
Sunday May 15, 2022
Sunday May 15, 2022
Perky Goth brings us to the grand conclusion of creating a new campaign
Sunday Apr 17, 2022
Episode 614 Dealing with New Power Centers Part 2
Sunday Apr 17, 2022
Sunday Apr 17, 2022
This week we finish our exploration of how to deal with the discovery of a competing organization or a people who will be real competition (maybe deadly competion) in the future.
Sunday Mar 20, 2022
Episode 610: Adding Fringeworthy to your Mass Effect game part 2
Sunday Mar 20, 2022
Sunday Mar 20, 2022
This week we finish showing how tech from FW would help the Mass Effect races and how to bring it all together
Sunday Mar 13, 2022
Episode 609: Adding Fringeworthy to Mass Effect part 1
Sunday Mar 13, 2022
Sunday Mar 13, 2022
This week we begin our exploration of how and why adding fringworthy to your mass effect game would be awesome.
Sunday Feb 27, 2022
Episode 607: Going Rogue pt 2
Sunday Feb 27, 2022
Sunday Feb 27, 2022
This week we finish our discussion of what it means to go rogue and how it can be good for a campaign.
Sunday Feb 20, 2022
Episode 606: Going Rogue pt 1
Sunday Feb 20, 2022
Sunday Feb 20, 2022
This week we talk about breaking with tradition or the flow of the campaign and striking out in an entirely different direction. Maybe even as a solo.
Sunday Feb 13, 2022
Episode 605 Gaming on the Frontier - EMT Teams part2
Sunday Feb 13, 2022
Sunday Feb 13, 2022
This week we finish our discussion of how to implement EMT Teams in your campaign and run an entire campaign where those teams are the focus.
Sunday Feb 06, 2022
Episode 604: Gaming on the Frontier- EMT Teams and Campaigns part 1
Sunday Feb 06, 2022
Sunday Feb 06, 2022
This week we talk about an alternate campaign where you aren't killing monsters but actively helping people.
Sunday Jul 25, 2021
Sunday Jul 25, 2021
This week we continue our discussion of how we challenged ourselves during covid by doing new and exciting things in our campaign and wrap it up by talking about what we as GM still need to develop.
Sunday Jul 18, 2021
Sunday Jul 18, 2021
This week we explore how, during the covid crisis, we pushed ourselves to try new ideas in our gaming campaigns.