Episodes
Sunday Mar 06, 2022
Episode 608: Iron GM - SCP Foundation
Sunday Mar 06, 2022
Sunday Mar 06, 2022
This week your hosts compete in another IRON GM competition to create an adventure in 20 mins based on random items from the internet.
Sunday May 01, 2016
Episode 324: Weirdzone Void Pirates part 2
Sunday May 01, 2016
Sunday May 01, 2016
Not everyone who gets trapped in the Weird Zone becomes a scavengers. Sometimes they become Pirates and prey on the rest.
Sunday Apr 24, 2016
Episode 323: Weird Zone - Void Pirates part 1
Sunday Apr 24, 2016
Sunday Apr 24, 2016
Not everyone who gets trapped in the Weird Zone becomes a scavengers. Sometimes they become Pirates and prey on the rest.
Sunday May 10, 2015
Sunday May 10, 2015
This week we explore the notion of interdimensional incursions. What causes them? What evidence do they leave behind? How does Bureau 13 know they are coming and send a team?
Monday May 04, 2015
Episode 272: Fun places that Ain't part 2
Monday May 04, 2015
Monday May 04, 2015
This week we finish our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.
Sunday Apr 26, 2015
Episode 271: Fun places to visit that ain't part 1
Sunday Apr 26, 2015
Sunday Apr 26, 2015
This week we begin our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.
Sunday Feb 01, 2015
Mythwits Season 2 episode 4: Savage Fringeworthy?
Sunday Feb 01, 2015
Sunday Feb 01, 2015
John Reiher was featured on the latest episode of Mythwits. this is the audio only version. If you would like to see the video version please use this link:
Friday Nov 28, 2014
Weirdzone: The Adventures of the Whartson Hall Aethernauts, Episode 01
Friday Nov 28, 2014
Friday Nov 28, 2014
We join our erstwhile explorers when they find themselves facing off with scaly creatures from the dim reaches of the past! Join the the Whartson Hall Aethernauts in their further adventures in the Weirdzone!
Separated by many miles, yet brought together through remarkable advances in SCIENCE, the Whartson Hall Aethernauts embark on a voyage to wondrous futures past!
Certainly not Richmond, possibly not 1893: The hapless visitors to the unexpectedly mobile house of Sir William Reynolds, brilliant but distinctly eccentric inventor, find their host gone along with their views of Surrey, replaced by a strangely lush landscape of fern-like plants and jungle. When a toothy, squamous head emerges from the greenery the guests find themselves unexpectedly hunted and horribly ill-equipped.
The Game: Forgotten Futures by Marcus L. Rowland. The adventure setting is adapted from Weirdzone by Richard Tucholka and Tri Tac Games.
Intro and outro musical excerpts are by that most splendid gentleman Professor Elemental, used with his kind permission.
The Whartson Hall Aethernauts play through the Google+ Hangouts facility rather than face-to-face in a room. Despite our frankly perfunctory efforts, listeners may find some reduction in sound quality as a result. We can assure you that this is despite using only the finest grade of wax cylinders in our phonographs.
The Players:
Amelia: Lady Lettie Parkhurst
Tim: Sir George Mathews
Riddles: John Bull
Jon: The GM
Friday Nov 28, 2014
Weirdzone: The Adventures of the Whartson Hall Aethernauts, Episode 00
Friday Nov 28, 2014
Friday Nov 28, 2014
Across the pond, some canny Brits have started playing Weirdzone. The folks of RPGMP3.com have two sessions under their belts, and this is the first session.
Separated by many miles, yet brought together through remarkable advances in SCIENCE, the Whartson Hall Aethernauts embark on a voyage to wondrous futures past!
Richmond, 1893. A surprising event has been announced, with the reclusive inventor Sir William Reynolds gathering select persons to witness the unveiling of his latest project, something he has never done before. Clearly it must be of the most singular importance, yet it is not the only surprise awaiting the guests on this outwardly ordinary evening.
This introductory session involves character generation for about an hour, so skip ahead if that doesn't interest you. The idea is to play this adventure when scheduling issues mean that we don't have key players for our regular game, so it will likely be on an even less formal schedule than normal.
The Game: Forgotten Futures by Marcus L. Rowland. The adventure setting is adapted from Weirdzone by Richard Tucholka and Tri Tac Games.
Intro and outro musical excerpts are by that most splendid gentleman Professor Elemental, used with his kind permission.
The Players:
Amelia: Lady Lettie Parkhurst
Tim: Sir George Mathews
Riddles: John Bull
Jon: The GM
The Whartson Hall Aethernauts play through the Google+ Hangouts facility rather than face-to-face in a room. Despite our best efforts, listeners may find some reduction in sound quality as a result. We can assure you that this is despite using only the finest grade of wax cylinders in our phonographs.
Sunday May 04, 2014
Episode 222: Westerns part 2
Sunday May 04, 2014
Sunday May 04, 2014
We conclude our discussion of what makes a western and how to include western themed and flavored adventures in your campaign.