This week we discuss how religions, religious figures (including gods) and player characters mix together to produce a better game.
01:25 How is religion important to the character
04:27 What kinds of connection do pcs have with each other based on religion
08:00 Religion affecting character relations to other cultures
09:30 What happens if you find a world with a "real" god?
16:25 what would a god require? How would she interact with her people
17:15 what types of interactions would pc's have with a god. Is there an alternative?
21:25 Religious culture shock?
24:00 We are not trying to get you into trouble with your pastor
24:30 religion can be distant or not
29:50 Do you want your pc to be seen as a god?
40:00 What happens when the natives realize you aren't as divine as you proposed?
41:30 How does living in high tech cultures affect religious belief
45:00 discoveries on the fringepaths can create new extremist groups and/or new religions
48:00 don't be afraid to add religions to the worlds listed in the Fringe maps. Just because it isn't in the manual doesn't mean it can't be added.
49:15 example of pc/npc religious interactions
52:00 This aspect can be offense to players. Be honest with each other and make sure everyone is confortable. The idea is to enrich the gameplay. Not offend.