Episode 134: Fringeworthy Bringing it all together part 2

August 26th, 2012

This week we continue our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.

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Episode 133: Fringeworthy Bringing it all together pt 1

August 19th, 2012

This week we begin our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.

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Episode 132: Winging It Part 3

August 12th, 2012

This week we conclude our series on Winging It - Handling unexpected events in your campaign.

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HardWired Hinterlands Actual Play 1 pt 4

August 7th, 2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 4th of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

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HardWired Hinterlands Actual Play 1 part 3

August 7th, 2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 3rd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

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HardWired Hinterland Actual Play 1 part 2

August 7th, 2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 2nd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

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HardWired Hinterland Actual Play 1 part 1

August 7th, 2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 1st of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

00:0000:00
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Episode 131: Winging It pt 2

August 5th, 2012

This week we continue our series on Winging It - Handling unexpected events in your campaign.

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